Along with Shigeru Miyamoto's brilliant Super Mario 64, the first Tomb Raider illuminated new corridors in 3D game development, showing fresh possibilities in character and game design, 3D control, and camera work.Ī lot has happened since the heady days of Core Design and Eidos Entertainment's first big splash. Within a year, the sexy, smart and sassy heroine would go on to become world-famous for her voluptuous build, can-do attitude, and endless mass market appeal. Tomb Raider starring Lara Croft graced game systems in November 1996. Nearly 10 years ago a little-known British developer crafted a title whose impact on the videogame world would be massive and permanent.
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